Welcome to SIGGRAPH 2025

News & Events

Look back on SIGGRAPH 2025, including conference press releases, roundups from the monthly SIGGRAPHITTI newsletter, and news stories from worldwide press.

Manipulating Games in Real Time

As we close out the year, let's rewind to some of the incredible content presented at SIGGRAPH 2023. Check out this replay of the Talk "Using Pre-visualization to Bring HBO's 'The Last of Us' to Life." Listen in to discover advancements in pre-visualization, and tune into the audience Q&A.  Read More
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Real-Time Audio and Graphics in Games

In this episode of SIGGRAPH Spotlight, SIGGRAPH 2024 Courses Chair Ruth West engages in an insightful conversation with audio and graphics experts Aaron McLeran, Felipe Romero, and Max Hayes. Together, they dive into the fascinating world of synesthetic connections between real-time audio and graphics within games, contemplating the future landscape of spatial and multimodal immersive…
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SIGGRAPH 2024 Sets the Stage for the Future of Computer Graphics and Beyond With Its Student Volunteer Program

Media Contact:Michelle Ellis720.432.8130michelle.ellis@siggraph.org   Press Room:s2024.siggraph.org/for-the-press   SIGGRAPH 2024 Sets the Stage for the Future of Computer Graphics and Beyond With Its Student Volunteer Program The 51st annual conference creates opportunities for 350+ diverse, inclusive, motivated students and young professionals. DENVER — SIGGRAPH 2024, the world’s leading annual educational experience showcasing the latest in the…
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SIGGRAPH 2024 Returns to Its Colorado Roots for the 51st Annual Conference Held Sunday, 28 July to Thursday, 1 August

FOR IMMEDIATE RELEASE1 April 2024 Media Contact:Michelle Ellis720.432.8130media@siggraph.org   Press Room:s2024.siggraph.org/for-the-press   SIGGRAPH 2024 Returns to Its Colorado Roots for the 51st Annual Conference Held Sunday, 28 July to Thursday, 1 August Registration is officially open for the world’s premier conference and exhibition showcasing the latest in computer graphics, set to take place at the…
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The Future of Real-Time Rendering

In this episode of SIGGRAPH Spotlight, SIGGRAPH 2024 Conference Chair Andrés Burbano sits down with Natalya Tatarchuk, chief technology officer at Activision and frequent SIGGRAPH contributor. Tune in for an exciting conversation that will leave you feeling inspired to be part of the next era of computer graphics and real-time rendering. Read More
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Motion Capture, Machine Learning, and AI

Looking for some inspiration before you submit your groundbreaking work to the SIGGRAPH 2024 Real-Time Live! program? Embark on a creative deep dive with the team behind SIGGRAPH 2023 Real-Time Live! selection “Suit Up: AI MoCap”, and discover how their marker-based method pushed the boundaries of motion capture. Read More
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The Essence of Animation

SIGGRAPH 2024 is thrilled to welcome double-Academy Award winner, co-founder and Chief Scientific Officer of Soul Machines, and Director of the Laboratory for Animate Technologies at the Auckland Bioengineering Institute Dr. Mark Sagar to the keynote stage this July. Before you hear from Sagar at SIGGRAPH 2024, learn more about him and his work on…
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Advancing 3D Facial Technology

The ACM SIGGRAPH Blog team sat down with Qixuan Zhang, a member of the group behind the magic of “DreamFace,” a tool for generating personalized 3D faces. Check out this blog to learn how the team turned their dream into the next AR reality, and get inspired for your own Technical Papers submission.  Read More
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SIGGRAPH 2024 Seeks Inventive, Imaginative Content for Next Age of Computer Graphics

FOR IMMEDIATE RELEASE30 January 2024 Media Contact:Marketing & Media Officemedia@siggraph.org   photo by Vib Soundrarajah © 2023 ACM SIGGRAPH SIGGRAPH 2024 Seeks Inventive, Imaginative Content for Next Age of Computer Graphics CHICAGO—After celebrating 50 years of SIGGRAPH conferences in August 2023, SIGGRAPH 2024 is at the precipice of the next half century of computer graphics…
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Creativity and Innovation at the Intersection of AI, Computer Graphics, and Design

Media Contact:Michelle Ellis720.432.8130michelle.ellis@siggraph.org   Press Room:s2024.siggraph.org/for-the-press   A collection of 3D assets generated by CLAY, showcasing its capabilities in turning human imaginations into their digital forms. Image credit: “CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets” © 2024 L. Zhang, Wang, Q. Zhang, Qiu, Jiang, ShanghaiTech and Deemos; Pang, Xu, Yu, ShanghaiTech;…
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